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Fallout 4 random encounters mod
Fallout 4 random encounters mod







It also may be, that delaying the start of DLC01 is not a good idea. I will restore my game to a save before level 30, remove my mod, and try it again. I do not think it works well to change these variables, maybe in console it will work better, but it also may not. Also, in the global section of DLC01 are much more variables, which are obviously changed later in the game. I suspect the naming of these variables creates a misunderstanding - they seem to work differently.

fallout 4 random encounters mod

I checked this with the help command in the console, but will not change it via console. But both values, DLC01REPercentChance and DLC01LoadScreenRate are set to their original values! The mod seems to do nothing. It may owned to my higher level (usually you start this in level 15). I never visited Abernathy in this game before that. I was sent to Abernathy (by Minutemen Radio) and there was a massive attack in progress, for example. Where I go I see either Mechanists or Raider robot groups, a lot more than I remember from earlier games. (In the script only one comparison was changed, so that the main quest started with level 30, not 15).īut continuing to play I found, that there were much more DLC01 random encounters, and much more DLC01 workshop attacks.

fallout 4 random encounters mod

When I became level 30 in this new game (always using my mod file, and nothing else except UFO4P) the DLC01 started normally, I met Ada, sent her to a settlement - then I removed the changed script.

fallout 4 random encounters mod

I started a new game, and additionally had the start of DLC01 delayed to level 30 (by a loose file changed script, which worked fine). Then I checked all, and both values showed as changed in xedit. Both changes were done with 圎dit (not with the CK). Also I changed the DLC01LoadScreenRate from 20.0 to 5.0. I tried to change the value DLC01REPercentChance from 50.0 to 25.0. I was thinking about what value I should use and stopped at 33 because those RE are action packed in contrast with "gassy settler" so 25 may be not enough. You can check it in console using "help DLC01RE 3" line and set with "set DLC01REPercentChance to 33" line.

fallout 4 random encounters mod

may be something else is setting this global and it would explain high chance. By the way it is not retroactive if used as plugin.









Fallout 4 random encounters mod